May 21 Meeting: Live Scrum Exercise

Studying Scrum and DOING Scrum are very different.  Studying is just the first step. There’s much more value to be extracted from doing. In this meeting, you will see what real Scrum looks like. You’ll participate in a complete simulation, building a complex product. You won’t have all the answers at the start of the game….

This meeting is an experiental workshop.  You’ll be one of a team of 4 or 5 people, thrown into the deep end of the pool to explore spikes, story sizing, team dynamics, sprints, pulling the “what”, defining the “how”, conducting Sprint reviews including demos and retros. In the workshop you build a very complex product in a timebox with your team. Each iteration ends in minutes and you must deliver a value when the iterations are over. There are all sorts of surprises in this workshop, including some key learnings about team dynamics, team composition, experimentation, and some mid-course corrections. This is a fast-paced Scrum simulation experience.

Because of the limited space, only THIRTY participants will get in. Your registration is an EXPLICIT commitment to attend. This is first-come, first served. There is no money cost to attend and you are expected to be present if you register. Please do not register casually.

 

About The Presenter:

Daniel Mezick is an Executive and Agile Coach at www.FreeStandingAgility.com, a team of Agile coaches based in New England. Daniel has coached hundreds of teams adopting Agile since 2008. He is a frequent speaker at Agile conferences and a founder of the www.AgileBoston.org user group. His book www.TheCultureGame.com describes 16 patterns and practices derived from Agile that any team can use to bring more learning, engagement and productivity to the world of work. Learn more at www.DanielMezick.com, reach Daniel on Twitter @DanMezick, emailhim at dan@newtechusa.net, or call him at 203 915 7248.

Where:

MICROSOFT CORPORATION

Pondview Corporate Center
74 Batterson Park Rd., #100
Farmington, CT 06032

Need driving directions? Click here for directions

When:

Tuesday evening, MAY 21 2013 from 6:00PM to 8:45PM

NOTE: This is a start time change. Starts at 6:00PM

 

Register HERE:
http://www.brownpapertickets.com/event/378510

 
Meeting Agenda:

6:00 pm Introduction to Workshop; Team formation

6:10 pm Execution of an experiental “spike” with the kit with your team

6:20pm Sprint Planning

6:35pm Iteration 1 with Demo and Retro

6:55pm Iteration 2 with Demo and Retro

7:15pm Iteration 3 with Demo and Retro

7:35pm PAUSE MODE: We get out the simulation & examine it

7:55pm Iteration 4 with Demo and Retro

8:15pm Grand Demo, Retro and Cleanup

8:30pm DONE

8:45pm DONE DONE

 

Meeting Location:

MICROSOFT OFFICE in FARMINGTON CT
74 Batterson Park Rd, Farmington CT 06032 (Directions)

NOTE: The event room is located on the 1st floor. Enter the building. Take the hallway then go left. The door to the event room is on your right.

 

Register HERE:
http://www.brownpapertickets.com/event/378510


April 02 Meeting: Agile Coach DAMON POOLE on: PANNING FOR USER-STORY GOLD

Putting User Stories into business value order is a key tenet of Agile, but that’s just the first step. There’s much more value to be extracted from your user stories using specific story splitting techniques combined with reducing cycle time. By splitting user stories you can separate the gold from the dirt as well as reduce the cost of implementation.

This session will cover a variety of methods for splitting user stories including the split by “create/read/update/delete” method, the split by acceptance test method, and the split by value method. These techniques can produce even more value when combined with frequent grooming and Kanban flow which will also be covered.

 

About The Presenter:

Damon Poole is Chief Agilist in Eliassen Group’s Agile practice. His 22 years of software experience spans from small collocated teams all the way up global development organizations with hundreds of teams. He writes frequently on the topic of Agile development, is the author of the web book “Do It Yourself Agile,” and a pioneer in the area of Multistage Continuous Integration and mixing Scrum and Kanban. Damon has spoken at numerous conferences including Agile and Beyond 2010-2012, Agile Business Conference, Q-Con, Agile 2008-2012, and Agile Development Practices. He is also a co-founder and past CEO and CTO of AccuRev where he created multiple award winning products including AccuRev and AccuWorkflow.

Where:

MICROSOFT CORPORATION

Pondview Corporate Center
74 Batterson Park Rd., #100
Farmington, CT 06032

Need driving directions? Click here for directions

When:

Tuesday evening, April 02 2013 from 6:30PM to 8:30PM

 

Register HERE:

http://www.brownpapertickets.com/event/345367

 

Meeting Agenda:

6:30 pm Introduction

7:00 pm Food, beverages, and socializing

7:20 pm Main event

8:20 pm Done

8:30 pm Done Done

 

Meeting Location:

MICROSOFT OFFICE in FARMINGTON CT
74 Batterson Park Rd, Farmington CT 06032 (Directions)

NOTE: The event room is located on the 1st floor. Enter the building. Take the hallway then go left. The door to the event room is on your right.

 

Register HERE:

http://www.brownpapertickets.com/event/345367

 

March 05 2013 Meeting: Agile Coach Richard Kasperowski on Coaching with Open Space

Richard set a record when he facilitated a six-week-long Open Space with his software development team. This is unique: they are the only people in the world to have held Open Space for such a long time. They pushed the limits of Open Space Technology, discovering both what it’s great at and its limitations. Richard will share the highlights of what they learned: what worked, what didn’t work, and the surprising results.

At this session you will learn:

  • Open Space Technology: what it is, how to facilitate it
  • The importance of a real problem for a great Open Space, and how Open Space is exactly the right tool for organizing a group of people to solve it
  • How to prepare for Open Space
  • A radical use of Open Space: use it to manage your team for extended periods of time
  • How to facilitate Open Space well
  • As a facilitator, which seductive shortcuts should you avoid?
  • Unexpected positive and negative outcomes

About The Presenter:

Richard Kasperowski is an Agile coach-manager. He leads the software dev team for one of the world’s largest social identity systems, coaches Agile software teams around the world, and is the founder of Nokia’s Boston-area Agile community. He contributes to the larger Agile and Scrum community in the United States and elsewhere. Read more about Richard at http://kasperowski.com and follow him at @rkasper.

Where:

MICROSOFT CORPORATION

Pondview Corporate Center
74 Batterson Park Rd., #100
Farmington, CT 06032

Need driving directions? Click here for directions

When:

Tuesday evening, March 05 2013 from 6:30PM to 8:30PM

Register HERE:

http://www.brownpapertickets.com/event/345339

 

Meeting Agenda:

6:30 pm Introduction

7:00 pm Food, beverages, and socializing

7:20 pm Main event

8:20 pm Done

8:30 pm Done Done

 

Meeting Location:

MICROSOFT OFFICE in FARMINGTON CT
74 Batterson Park Rd, Farmington CT 06032 (Directions)

NOTE: The event room is located on the 1st floor. Enter the building. Take the hallway then go left. The door to the event room is on your right.

 

Register HERE:

http://www.brownpapertickets.com/event/345339


 

Feb 05 2013 Meeting: Agile Coach Frank Saucier on: EFFECTIVE PRODUCT OWNERSHIP

Slides from this talk are available: Effective Product Ownership

The Product Owner role is essential in Scrum. Get this right, and your product delights end-users and customers. Play this role ineffectively and you have a failed Scrum implementation.

This month’s meeting is about work with Product Owners and how to be effective in the role of Product Owner. Agile Coach Frank Saucier from FreeStandingAgility brings a tutorial presentation and a set of group activities that convey an understanding of the Product Owner role.

PresentationEFFECTIVE PRODUCT OWNERSHIP

Ken Schwaber says “The Product Owner role is both challenging and rewarding.” The Scrum Guide says “The Product Owner may not be the Scrum Master.” It also says “The Product Owner is a single person.”

“As a [user], I want to…”

If you’ve written requirements as stories, you are probably very familiar with this phrase, but who exactly is the user we are talking about?

Ultimately, the Product Owner role’s primary task is to create a Product Backlog. How exactly does this magic happen? Who makes a good Product Owner? Who selects or nominates the Product Owner? Attend this session to learn:

  • How to select a Product Owner
  • How to work with the Product Owner to build a backlog
  • How to effectively occupy the Product Owner role in your organization
  • What skills are essential to be a good Product Owner
  • Specific guidance on how to gather requirements, assess value & make frequent trade-off decisions
  • What the Product Owner DOES NOT do
  • Sources of more guidance, resources and information

If you are a project sponsor or executive considering agile or Scrum, you do not want to miss this presentation.

Attend this session to learn the inside scoop on tips, tricks and techniques for occupying the role and/or interacting with the person in the role of the Product Owner

 

About The Presenter:

Frank Saucier is an Agile coach and trainer at FreeStanding Agility. He delivers experiential Agile training courses and Agile coaching. Frank works with company leaders, conducts team starts and provides Agile coaching guidance to teams, managers, and project sponsors. His Agile coaching and training experience includes work with individuals and teams from Aetna Insurance, MetraTech, Mass Mutual Insurance, F5 Networks, and Philips Electronics.

Frank has over 20 years experience in software and technology spanning software development, computer engineering, application engineering, technology marketing, & project management. He has domain expertise in  Enterprise Mobile, Insurance, Financial Systems, Design Automation, Defense Systems, and Web Technologies. Reach Frank by email at franks@freestandingagility.com

 

May 1 Meeting: Jeremy Kriegel on AGILE REQUIREMENTS USING PERSONAS

This month’s meeting is about creating and generating Personas to help gather and make sense of complex software requirements. Personas provide a named profile for a user type. This profile is useful for describing a user in detail, and generating and understanding user stories and the overall requirements.

 

 

 

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REGISTER HERE

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Presentation:  WHO ARE THE USERS IN YOUR USER STORIES ??

“As a [user], I want to…”

If you’ve written requirements as stories, you are probably very familiar with this phrase, but who exactly is the user we are talking about?

Very often we resort to generic role titles.

You’ve likely found that many conversations still revolve around, “I think we should” rather than about what your target users would need.

In the absence of having real users give feedback on a regular basis, we often resort to abstractions such as market segments, but it is very difficult to make detailed design decisions based on broad segments.

 

Personas solve this problem by creating a realistic profile that represents a segment.

In this presentation, I’ll outline what personas are, why they are useful, and how to create them.

By the end, you will have techniques you can use immediately to create assumptive personas and start focusing your team.

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REGISTER HERE

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About The Presenter:

Jeremy Kriegel has been designing great user experiences (UX) for 15 years. Just as we need to understand the needs and context of users to craft a design solution, Jeremy believes that success also requires us to look at the business context to craft an appropriate design process.

From start-ups to Fortune 100 companies, as a consultant or on an internal team, he has seen a lot of different scenarios that each required their own approach. He brings this diversity of experience to bear in adapting UX to agile methodologies, finding the balance appropriate for each business.

Currently, Jeremy leads the UX team at Cambridge Interactive Development Corp, the company behind Everest Poker and the Everest Gaming suite.

The AGILE FOR REAL event

The AGILE FOR REAL event is a community event of Agile Connecticut.

WHEN: Wednesday, June 13, 1PM (see schedule below)

WHERE: CNC Software (“MASTERCAM”) Headquarters, 671 Old Post Road, Tolland CT (directions, map)

 

 

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REGISTER HERE

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What is the AGILE FOR REAL EVENT ??

This is an AFTERNOON 1/2 day Agile conference and community event, designed for you to easily attend during your working day. You work the AM, go to lunch in your usual way, and then BOOK OFF the rest of the day to enjoy some of the best Agile sessions found anywhere!

AGILE FOR REAL is about real practitioners doing real Agile in Connecticut and Massachusetts. In addition to hearing genuine and unvarnished experience reports, you will also receive a GUIDED TOUR of the offices and Agile working groups of CNC Software. CNC Software started with Agile in 2011 and never looked back. Using a mix of Agile coaching and gut feel, CNC Software has emerged as a leading practitioner of Agile in Connecticut. By attending this event, you will gain access to a guided tour of how CNC Software is using Agile to build mission-critical software used by the likes of United Technologies, Harley Davidson and hundreds of smaller manufacturing organizations.

This event features the tour of CNC Software, so you can see how Agile looks and feels IN FACT and not just in books, seminars and web pages. Come and see how a real company based in Connecticut is using Agile to increase quality, deliver working software frequently, and delight customers.

The AGILE FOR REAL event includes:

  • In-depth, hard-hitting experience reports where you can ask hard questions of the presenters
  • A tour of the CNC Software facility and a walking narrative of their Agile story
  • Interactions with the now-Agile sponsors, developers and testers at CNC Software
  • Socializing with your Agile Connecticut peers over beverages and light food.

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REGISTER HERE

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This event of the Agile Connecticut User Group starts at 1PM and ends promptly at 5PM. If you are implementing Agile in your organization in Connecticut, you do not want to miss this event!!

SCHEDULE

Take an early lunch and plan to arrive promptly at 1230PM. During each 45-minute session, up to 30 attendees can sign up for the tour of the CNC Software Agile software development implementation. You will:

  • Engage in a guided stand-up tour of CNC Software’s Agile teams and work spaces,
  • Meet the sponsors, Product Owners, Scrum Masters and Team members and Testers
  • Interact with Q&A, take pictures, and get a sense of what it is to enable REAL AGILE at your company.

1230PM ARRIVE & CHECK IN

0100PM Session 1 and Agile Tour Group 1

0145PM BREAK

0200PM Session 2 and Agile Tour Group 2

0245PM BREAK

0300PM Session 3 and Agile Tour Group 3

0345PM BREAK

0400PM Session 4 and Agile Tour Group 4

0445PM

0500PM DONE !!

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REGISTER HERE

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THE SESSIONS

These are the sessions planned for the AGILE FOR REAL event:

 

Brian Summers and Joe Tindal of CNC SOFTWARE on:

WHAT REAL AGILE LOOKS LIKE AT CNC SOFTWARE/MASTERCAM

Brian Summers is CEO and Joe Tindal is Senior Project Manager at MASTERCAM. They started implementing Agile in the company in 2011. Come and here their story about the god, the bad and the ugly of adopting Agile “all the way”.

 

 

 

Richard Kasperowski of NOKIA on:

AGILE TRANSFORMATION AT NOKIA

Richard Kasperowski spent several months in Finland and functioned as an in-house change agent. As a manager, he functioned as an in-house Agile coach and led a transformation at Nokia that was far from simple. He used a variety of techniques over a period of several months. Attend this session to find out how he did it.

 

 

 

Robin Thierfield, Curtis Yanko & Jean LaPorte of CIGNA on:

Cigna

Agile Adoption at Cigna

Cigna has been using Agile practices since 2009 and has experienced varying levels of success throughout the organization. Our discussion with focus three components: 1) Agile practices, implementation and challenges, 2) Software engineering practices to support Agile, and 3) Enterprise Agile at Cigna.

 

 

Dan Mezick of New Technology Solutions on

Dan MezickIMPLEMENTING AGILE WITH OPEN SPACE AT CIDC CORPORATION

Dan Mezick started with Agile in 2006 and started with Agile coaching in 2008 in Connecticut. Since then he has coached and consulted to dozens of organizations across America. In 2011 he coached at CIDC, a game developer in Cambridge MA. It was during this engagement that he learned about the power of Open Space to transform organizations. Come to this session to hear his story, and learn how to use the power of Open Space in your own Agile adoption planning.

 

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REGISTER HERE

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April 2012 Meeting: AGILE REQUIREMENTS PART2 (4/3/2012. 6:30PM)

AGILE REQUIREMENTS: PART 02. This is a multi-part series on gathering requirements. Do not worry if you missed PART1, you can hop right in.

Without good requirements, you cannot do good Agile. You need to know how to collect, gather and define requirements. Attend this meeting to learn how to build a real Product Backlog !

Everyone wants to know how to define requirements at the start of an Agile project. Old-school requirements insist that we do analysis, get PERFECT requirements, then do design, then development, then test. Sound familiar??

The results are in: this is a very ineffective approach to creating GREAT software.

The mechanics of creating requirements in an Agile way is very visual, tactile and collaborative. How we do requirements is the very heart of Agile. To really understand software Agility, you must experience how we gather and define requirements.

WARNING: Agile Requirements Gathering might cause discomfort and/or pain in the neck. May cause shortness of breathe in some individuals in Business Analysts and Project Managers using ‘waterfall’ approaches to requirements gathering.

Attend to find out how to start gathering requirements in an Agile way!

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REGISTER HERE

AGILE REQUIREMENTS: PART 02. This is a multi-part series on gatehring requirements. Do not worry if you missed PART1, you can hop right in.

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WHO SHOULD ATTEND

All who have an interest in great software with others can attend this meeting. Persons not comfortable creating great software with others may not enjoy this meeting.

Managers, directors and project sponsors as well as executives will get a great deal out this meeting.

Team members and project leaders new to Agile who are looking to really get going with Agile projects

Everyone in Connecticut who cares about genuine and authentic Agile adoptions in their workplaces may want to be at this meeting.

 

Everyone exits this meeting ready to go with Agile Requirements Gathering teachings, knowledge and direct experience.

 

WHAT YOU LEARN AT THIS EVENT:

  • How to generate enough good requirements to actually start coding in as little as 2 hours
  • How and why using index cards and facilitated meetings create great requirements
  • Why “user stories” make perfect sense for gathering requirements
  • What a “persona” is, and how to leverage them to create requirements
  • How to generate 60 ACTIONABLE requirements per hour
  • What a User Story Map is good for, and why you care
  • How avoid soul-sucking death march meetings, and replace them with fun, energizing and productive episodes of learning as you gather requirements
  • How to teach Agile Requirements Gathering to others in your organization

 

ABOUT THE SPEAKER

DAN MEZICK

Dan Mezick

Dan Mezick is an expert adviser on Agile who delivers Agile coaching and guidance to teams, departments and corporate executives. As skilled Open Space facilitator, he has pioneered the use of Open Space in Boston and is the Open Space facilitator for the Agile NYC Open Space 2012 conference held February 27, 2012.

He is the author of The Culture Game, a book of practices, derived from Agile, that managers use to promote more learning and agility inside their teams and the wider organization. He is a frequent speaker at Agile and management conferences and is the keynote speaker for the Northeast Quality Conference 2012.

His coaching clients include Mass Mutual, Hartford Insurance, CIGNA, Sikorsky Aircraft, Zappos Insights, Orpheus Orchestra, and dozens of mid-size organizations.

You can learn more about Dan and his Agile coaching practice, here.

 

SCHEDULE

This is a facilitated workshop. You exit with direct experience gathering and generating genuine Agile Requirements. We focus on a specific web-based application and generate requirements in small facilitated groups.

630PM Intro to Agile and Scrum (with cheese and crackers) Dan Mezick

700PM BREAK. Food, beverages, socializing

715PM  Exercise: Persona Generation

740PM Exercise: User Story Generation and Story Splitting

815PM Group Retrospective on Agile Requirements

830PM DONE

 

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REGISTER HERE

AGILE REQUIREMENTS: PART 02. This is a multi-part series on gatehring requirements. Do not worry if you missed PART1, you can hop right in.

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October 06 Meeting: Dan Mezick on Group Relations & Social Systems

MEETING VENUE: MICROSOFT offices in FARMINGTON CT. REGISTER NOW for this meeting

DIRECTIONS TO MICROSOFT FARMINGTON.

Tuesday October 06, 630PM to 830PM

DAN MEZICK ON: GROUP RELATIONS AND SOCIAL SYSTEMS

NOTE: Seating is limited. You must RSVP !!

Dan Mezick is the President of New Technology Solutions, a consulting firm providing agile and Scrum coaching to development teams, line managers and CxO level executives in the NorthEast. He organizes and runs Agile Boston and Agile CT user groups and is the Stage Producer for Agile2009’s [Manifesting Agility] track. This track is focused on teams, teams cohesion and group-level cognition and learning.

Dan is a invited speaker to the Agile2007, Agile2008 and Agile2009 conferences. His articles on individual and group-level cognition have appeared in Agile Journal and InfoQ. Dan is a member of PMI Southern Connecticut’s programs committee where he is authorized to identify and engage speakers for SNEC-PMI’s monthly meetings. View his full bio here.

Presentation: DAN MEZICK on GROUP RELATIONS AND SOCIAL SYSTEMS

These sessions provide tools for understanding and analysis of group-level learning and group-level cognition. The tools apply to groups and your participation in groups and group-level processes. Attend these talks if you have high interest in groups, group dynamics, and the actual mechanics behind self-organizing agile teams.

Part 1: Boundary, Authority, Role and Task: BART Analysis Applied

When groups of people have trouble executing on work, the root cause is often related to definitions of Role, Task, Authority, and associated Boundaries.

When definitions are clear, there is little ambiguity. When definitions are clear, there is potentially no waste generated from the need to discover these definitions and related Boundaries. Well defined BART is required to reach the hyper-productive state at the group (“system”) level.

BART analysis is a tool for discovering solvable problems related to Role, Authority, Task and Boundary. Note that Role, Authority, and Task each have, as an attribute, one or more Boundary objects. Much more of this kind of detail, on BART, is the focus of this talk.

The first part of this presentation focuses on the fundamentals of BART analysis. In the second segment, we deconstruct Scrum using BART analysis to discover strengths (and weaknesses!) in Scrum’s boundary, authority, role and task definitions. You exit this session with a new tool for discovering the hidden structure that drives group-level behavior within families, teams, divisions and entire organizations.

This talk was presented at Agile2009. See the BART session abstract and listing here.

To be well prepared to get the most from this talk, strongly consider examing this paper:

The BART System of Group and Organizational Analysis

Part 2: Group Relations and Social Systems

The study of Group Relations is important to the development of Agile practice. Software development is performed by groups of individuals. When individuals become a members of a group, behavior changes. The group becomes focal & the individuals become background. The group behaves as a system and exhibits system-level behavior. Groups as a system often exhibit very primitive emotional behaviors that can derail the group from its stated task.

BART analysis techniques come to us directly from the Group Relations (GR) community. The GR community runs conferences where the subject of the conference is the emerging group-level behavior of all participants. These conferences are based on 100% experiential, “here and now” learning. Students are placed in small and large groups. The conference staff, authorized as management, create a “temporary institution” where each participant is a member. The learning from a group relations conference is 100% empirical, 100% experiential, 100% pronounced, 100% immediate and 100% unusual. You exit the conference with a new understanding of the group-level forces that act on you whenever and wherever you have membership in a group.

This GR conference work and the underlying theories supporting it have important implications for agile teams. GR knowledge immediately helps you to be more effectively execute on work in a group setting. During this session the key GR concepts are introduced and the structure of a GR conference is described and explained.

if you have high interest in teams, leadership and group dynamics, you do not want to miss this session.

This talk was presented at Agile2009. See the Group Relations session abstract and listing here.

To be well prepared to get the most from this talk, strongly consider examing this web site:

Group Relations FAQ

Topics include:

o How you find yourself in the same typical roles over & over, regardless of your current job

o Authority: Formal vs personal Authority explained. Formal and informal Roles explained

o Boundary: The structure that forms the “container for work”. How this relates to Scrum

o How each individual in a group participates in unstated group level processes, without consent

o How ground rules like Scrum drive culture, behavior, values and beliefs

o How to take GR knowledge and skills to your job to be immediately more effective

MEETING AGENDA:

6:30 PM: PART1: BART Concepts and Facilities as described by Dan Mezick of New Technology Solutions

7:10 PM: BREAK: Food and networking time.

7:25 PM: PART 2: GROUP RELATIONS AND SOCIAL SYSTEMS

8:25 PM: SUMMARY AND CONCLUSION OF MEETING

MEETING VENUE: MICROSOFT offices in FARMINGTON CT. REGISTER NOW for this meeting

NOTE: Please do not register casually. If you register, make a commitment to attend.

DO NOT register casually for this meeting, as you do us a big disservice to us by distorting the actual count for the seating and food. Registration is an explicit commitment to attend.

If you register and then, for some reason cannot attend, notify us by email. We need this info to execute on a good meeting. You help ALOT by a) registering with a real intent to attend and b) informing us if and when you cannot make it for some reason.

Please help us deliver a great meeting by complying with these simple ground rules.

DIRECTIONS TO MICROSOFT FARMINGTON.

July 07 Meeting: Michael de la Maza on Learning Agile via Agile Games (Meeting Venue: MICROSOFT FARMINGTON, 6:30PM)

MEETING VENUE: MICROSOFT offices in FARMINGTON CT. REGISTER NOW for this meeting

DIRECTIONS TO MICROSOFT FARMINGTON.

WEDNESDAY JULY 07 2009, 630PM to 830PM

MICHAEL DE LA MAZA ON: LEARNING AGILE VIA AGILE GAMES

Michael de la Maza is a Technical Fellow at Dynamics Research Corporation (http://www.drc.com). Previously, he was VP of Corporate Strategy at Softricity (acquired by Microsoft in 2006) and a co-founder of Inquira. He holds a PhD in Computer Science from MIT and is a Certified ScrumMaster, Certified Scrum Practitioner, and an IEEE Senior Member.

Presentation: MICHAEL DE LA MAZA ON: LEARNING AGILE VIA AGILE GAMES

Learning Agile is about doing and experiencing. Books and lectures only take you so far– you have to experience some Agile activities to really get it.

In this meeting we play games in teams, to learn specific Agile principles like inspect-and-adapt, fail-fast, determining highest-value activities, iterations, continuous improvement and so on.

During this meeting we form groups that work on tasks in a game setting. We’ll discover what we want to learn, and play some well-known Agile games that help us get experience as we learn the concepts we want to understand.

Attend this meeting to directly experience Agile concepts while you enjoy some very Agile games. Show up, sync up with your peers, have a good time, and learn a ton.

Agile games are a great way to directly learn Agile concepts and Scrum’s roles– via direct empirical experience. You can also get a rare opportunity to wear pointy hats!

Don’t be afraid!! These games are really, really fun and a very QUICK way to ‘get’ the Agile thing fast. These games are also great ice-breakers and a way to authentically CONNECT with others. This is a big part of what Scrum and agile is all about !

You exit this session with these take-aways:

o Understand the value of learning by experience
o Gain insight into essential Agile concepts and Scrum roles, via direct experience
o Gain an appreciation for all the roles in Scrum, not just the one you are currently occupying
o Gain an understanding of different learning styles and get plugged into the group via games

What the heck are these people doing? They are actually burning down work in a Agile game, that’s what. This is your chance to jump in, put on a pointy hat, and figure out this Agile stuff once and for all.

MEETING AGENDA:

6:30 PM: AGILE ORIENTATION: Scrum as described by Dan Mezick of New Technology Solutions

7:00 PM: Food and networking time. (NOTE: We hear the feedback on water, diet drinks, and more food choices.)

7:15 PM: MAIN EVENT: LEARNING AGILE VIA AGILE GAMES, with MICHAEL DE LA MAZA

8:25 PM: SUMMARY AND CONCLUSION OF MEETING

MEETING VENUE: MICROSOFT offices in FARMINGTON CT. REGISTER NOW for this meeting

DIRECTIONS TO MICROSOFT FARMINGTON.

NOTE: Please do not register casually. If you register, make a commitment to attend.

DO NOT register casually for this meeting, as you do us a big disservice to us by distorting the actual count for the seating and food. Registration is an explicit commitment to attend.

If you register and then, for some reason cannot attend, notify us by email. We need this info to execute on a good meeting. You help ALOT by a) registering with a real intent to attend and b) informing us if and when you cannot make it for some reason.

Please help us deliver a great meeting by complying with these simple ground rules.

DIRECTIONS TO MICROSOFT FARMINGTON.

MEETING VENUE: MICROSOFT FARMINGTON. REGISTER HERE for this meeting

May 05 Meeting: Amr Elssamadisy on Effective Agile Adoptions (Meeting Venue: MICROSOFT FARMINGTON, 6:30PM)

MEETING VENUE: MICROSOFT offices in FARMINGTON CT. REGISTER NOW for this meeting

DIRECTIONS TO MICROSOFT FARMINGTON.

TUESDAY MAY 05 2009, 630PM to 830PM

AMR ELSSAMADISY ON EFFECTIVE AGILE ADOPTIONS

Amr Elssamadisy is the author of Patterns of Agile Practice Adoption: The Technical Cluster, and Agile Adoption Patterns: A Roadmap to Organizational Success.

He is the editor in chief of the Agile Journal, an editor for the AgileQ at InfoQ, and a frequent presenter at software development conferences.

Presentation: AMR ELSSAMADISY ON EFFECTIVE AGILE ADOPTIONS

There are many failed or ineffective teams practicing ‘Agile’. Being Agile is not the goal.

Building better software is.

Your needs and environment are different than many others, so the Agile practices that will give you the most bang for your buck are different also. Join us to get an introduction to incremental techniques to start an Agile adoption strategy tailored to your environment.

You will walk away with more clarity of the questions you must ask, and answer, to tailor your adoption and create a candidate set of practices based on your organization’s context.

You exit this session with these take-aways:

o All Agile practices are not created equal – different practices address different business values.
o Practices are not independent, you will get an overview of the different dependencies among Agile practices.
o Everyone will leave having crafted at least one potential adoption strategy.
o An understanding of why context matters. Why context is everything. Why context can make the difference between “we suck less” and “we rock!”

One of Amr’s books: Agile Adoption Patterns: A Roadmap to Organizational Success

Amr is editor-in-chief of the authoritative publication, Agile Journal:

MEETING AGENDA:

6:30 PM: AGILE ORIENTATION: Scrum as described by Dan Mezick of New Technology Solutions

7:00 PM: Food and networking time.

7:15 PM: MAIN EVENT: EFFECTIVE AGILE ADOPTIONS with Amr Elssamadisy

8:25 PM: SUMMARY AND CONCLUSION OF MEETING

MEETING VENUE: MICROSOFT FARMINGTON. REGISTER HERE for this meeting

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DIRECTIONS TO MICROSOFT FARMINGTON.

MEETING VENUE: MICROSOFT FARMINGTON. REGISTER HERE for this meeting